Yendorian Tales Book I: Chapter 2 | |
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Developer(s) | SW Games |
Publisher(s) | Spectrum Pacific Publishing |
Designer(s) | SW Games |
Engine | Custom |
Platform(s) | MS-DOS |
Release date(s) | 1996 |
Genre(s) | Role-playing video game |
Mode(s) | Single player |
System requirements
IBM 386 PC or 100% compatible, VGA graphics card, 2 Megs of RAM, 21 Megs free on the hard disk, Microsoft 100% compatible mouse and driver, MSDOS 5.00 or later |
Yendorian Tales Book I: Chapter 2 is a role-playing video game written for MS-DOS in 1996.
Beginning with a seemingly insignificant quest, you were led to the mysterious Lost Isles of Yendor.
Following the trail of a group of evil mages, you encountered civilizations of Gnomes, Elves, and Halflings.
Throughout your journey, you learned that the evil Paltivar had found a way to communicate through portals. He was able to gain the loyalty of three mages, Simech, Cyril and Irudon. These mages unlawfully gathered many powerful reagents to construct a quartz chamber in Thaine.
In the end, you were able to defeat them. Unfortunately, their chamber was already complete, awaiting the eruption of a volcano. When filled with lava, this chamber will be activated and allow Paltivar to be freed from his eternal prison.
And so the story continues...
Yendorian Tales Book I: Chapter 2 was developed by SW Games and released as shareware by Spectrum Pacific Publishing during 1996.